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 Azrael King the Sotaicho

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Azrael

Azrael


Posts : 3
Points : 0
Join date : 2012-05-16

Azrael King the Sotaicho Empty
PostSubject: Azrael King the Sotaicho   Azrael King the Sotaicho EmptyWed May 16, 2012 2:13 pm

~Character Information~
Name: Azrael Evans King

Nickname/Alias: The Kid, Evans

Gender: Male

Height: 5 foot 10

Weight: 137 lbs

Age Roughly around 1000, looks around 17

Appearance:
Spoiler:

Azrael looks rather young. His hair his fairly short, layered, and he dyes it rather often. His eyes are a gentle emerald green. His skin appears flawless as well as soft. His ears have four ear piercings on the left and three on the right. He also has his tongue pierced.

Clothing:

Personality: He is as childish as one would expect. Rather fun loving and free, he often forgets that he is the leader of all of the Gotei 13. Despite his childish nature though he isn't one to rush to a friend's aid just because they are in danger. He is easily thrilled by the sight of battle but he hates to actually partake in it. People often mistake him for being an easy target due to his age, size and desire to basically always be in physical contact with something. Should people push hard enough though they would find a shark lurking in his waters.

Azrael has a laugh most people never forget. It's soft, gentle, soothing, but almost mocking in nature. He doesn't mean for it to be, but it typically is. He is often viewed as being too forgiving or too kind to enemies. It's not because he IS kind, but rather he just doesn't see why he needs to punish every little offence people commit. Azrael is just rather fun loving. That's the basis of his personality really...he's just another fun loving guy who would rather play in a park then go to war.

~Abilities and Skills~

Speciality:

Hoho Master - As has been demonstrated time and time again, he is incredibly gifted when it comes to Hoho. Evading the Onmitsukido with little effort and always laughing while doing it. Even before he had official training in this he seemed to be naturally gifted at it. His agility is possibly his greatest asset as well as his favorite thing to use. He is capable of going for incredible distances or using Hoho hundreds of times before beginning to feel fatigued.

Spiritual Sense - Due to being blind, Azrael has a killer spiritual sense. Nothing can get passed him regardless of how fast it is or how little it is. Even if one is hiding their spiritual pressure he can pinpoint their exact location via his spiritual echo location, as well as determine what he is sensing. Azrael's spiritual sensing ability also portrays the world in it's normal colors albeit a bit blurred due to sensing the reishi present in all beings rather than seeing them as solid forms.

Hakuda Master - If his speed and agility are the cake in his arsenal of physical performance than his strength is the icing. Azrael is a known Hakuda lover and has spent the better parts of his years studying it. Azrael isn't your typical Hakuda combatant though. His movements are more fluid and there are more counter than attacks, as well as more blocks too. He seems to think it a game rather than an actual battle more often than not.

Abilities:

Cannon Fist / Kick - He mixes in Hado 31 with his punches (or kicks) for devastating results. When he does this the body part will glow red for a moment and upon contact the hado spell will explode outwards causing explosion damage to the target not to mention it has the capability of knocking a target back incredible distances due to Azrael's strength and the spell. Cannon Fist is also capable of injuring those who hide behind shields. While it is a level 31 spell, it's total power is upwards of a level 50 spell because of the added power behind it. Can only hold the spell for 2 posts before needing to let it go.

Gaia Shunpo - A specialized Shunpo that Azrael developed. It works the same way as a normal shunpo does, however it's ability allows him to channel a small portion of his reiryoku into the earth and thus give the enemy the sense that he is literally everywhere. This makes it impossible to detect him as his energy is constantly moving through the ground. Once he stops moving it will take a few seconds for his energy to return back to him and thus end the sense that he is in all places at once. If he is in the air obviously it cannot be done, unless he uses Hanketsu as a platform and spreads him out. He does not sacrifice any speed, nor does he gain any from this ability.

-Filler space-

  • Strengths


+Unsurpassed spiritual sense.

+Increased hearing due to his blindness as well as smell, taste, and touch.

+Immunity to illusions due to being blind

+Immense spiritual pressure (Effects can include the following)
Spoiler:

+Immense speed and agility and incredible strength


  • Weaknesses


-Blindness

-Often gets distracted by his desire not to fight

-Guarded.

-Has some reserved feelings about some squads in the Gotei 13.

-Doesn't enjoy killing and thus often drags out fights.


Rank: Sotaicho (yerp)


~Character History~

Before Death Arc:
Spoiler:

After Death Arc
Spoiler:

Shinigami Arc
Spoiler:

Captaincy Arc
Spoiler:

RP Sample
Mage....I'm not doing this.....I really really don't want to....I has posts here already >.>


Last edited by Azrael on Fri May 18, 2012 12:32 am; edited 2 times in total
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Azrael

Azrael


Posts : 3
Points : 0
Join date : 2012-05-16

Azrael King the Sotaicho Empty
PostSubject: Re: Azrael King the Sotaicho   Azrael King the Sotaicho EmptyFri May 18, 2012 12:14 am

~Zanpakuto Information~

Name: Hanketsu (Judgement)
Appearance: Hanketsu appears as a prayer bead bracelet. Each bead is solid black with (what looks like) various colored stars on each one. This is just it's concealed form though. When he needs his blade the beads will mobilize around his wrist and into his hand where they will melt and then reform in it's true form.

Hanketsu the blade has a white blade (rather than silver), black hilt with green threads crossing along it. There is a tassel on it that ends in a small metal hammer.

Type: Earth (specifically Metal and Crystal)

~Shikai Information~

Appearance Upon speaking "By Divine demand..." He will drop his blade. It will vanish into whatever surface in present and following violent earth tremors (or a sky quake, as the tremors effect any solid surface) two liquids will burst forth and surround Azrael. The liquids will encase their master and after some time will fall off of him.

In it's Shikai form Hanketsu appears as a two "living liquids" that rises from the Earth (if there is no Earth to rise from then it will just materialize) One of these liquids will be pitch black and shiny (think oil), the other will have the same properties but will appear multicolored. These liquids DO NOT conduct electricity and cannot be melted away, they can also not be frozen or disrupted by sound, and finally they cannot be corroded or rusted. Basically all those things that weaken the structure if not ruin crystals and metal have no effect on Hanketsu. They will also only respond to Azrael's command and can be shaped into different things (swords, shields, hammers, etc etc). These liquids are his Zanpakuto, and so they are treated as such. The liquids are also lightweight as far as Azrael's concerned but weigh more than tens of thousands of tons if another attempts to wield it (basically, don't effing touch them....Cause you won't get it) On top of this, the liquids respond to Azrael's thoughts or body movements. They are also capable of mobilizing in nanoseconds. Meaning even if they were separated great distances, they would get to him in a matter of seconds.


Abilities:

  • Passive:


Black Blood -
Spoiler:

Limitless -
Spoiler:

Infection -
Spoiler:


  • Active:


Ability Name: Infinity Bullet
Type: Ranged / Defense
Range: 60 meters / self +
Duration: One post

Infinity Bullet wraps the two liquids around Azrael and rotates at high speeds. This provides him with a good defense against most attacks, but the purpose of this is that while rotating at these high speeds it will fire off solidified spikes of crystal and metal in every direction leaving no blind spots. After sixty meters they will simply turn back into liquid and return to Azrael. This move requires both liquids for maximum effect.

Ability Name: To be announced
Type:
Range:
Duration:



Ability Name: Prototype
Type: Self enhancement/ ranged /defense / melee
Range: varies
Duration: 6 posts

Prototype turns Azrael into a living weapon. It coats his body with both liquids and thus grants him a sort of mock hierro. Though in this form he is capable of shooting a flurry of spikes from any direction without warning. These spikes have the same toxins as before but require an open wound to get inside the body. Only one type of spikes can be shot . While he is in this form he can still use his shunpo as well as cast kido and all that. He is also physically stronger due to being wrapped in this. This move requires both liquids and thus Black Blood cannot be used.

Ability Name: Cannon
Type: Ranged
Range: 2 miles
Duration: 1 post

A personal favorite of Azrael's. Cannon turns his arm into just that....a cannon, AND OR he can use one of the liquids and turn IT into a cannon. Either way. It will fire out a compressed (so it's highly lethal) ball of metal / crystal at it's target. This ball Azrael can sharp or mold into a buzz saw (which could, at it's velocity and with that power behind it, easily slice through a hierro of an Espada) If he uses the cannon on himself, he is capable of firing kido through it which will only cause said kido to become more focus and thus add power to it.

~Bankai Information~

Apperance: Once bankai is activated Azrael is encased in solidified metal and cryatals. He explodes forth from the structure sending forth hundred of shrapnel in every direction. Emerged stands a male who is dressed in a pair of black liquid pants, while a white liquid scarf like thing wraps around his arm goes around his chest, and down his other arm. The this is the same liquid from before, but he cannot fire spikes from this only form spikes along its surface making close combat rather deadly. There is a red liquid that covers his torso and shoulders as well as his neck but leaves his arms bare. His hair is also coated in the liquid metal and can adjust itself accordingly.
Surrounding him is more liquids. A black one (metal) red (ruby) purple (amethyst), and silver (titanium alloy). All of these liquids can be used and controlled just like before.

Azrael can sprout a large pair of black and red wings from his "back" (the shirt) that are capable of blocking a cero from the Tercera Espada. Also ( per typical of just about any wings in any series...) when he flaps said wings he can release a storm of metal and or crystal spikes)

Abilities:

  • Passive:


Black Blood -
Spoiler:

Infection -
Spoiler:

Sentient Beings -
Spoiler:

Verdict Innocent: Repair -
Spoiler:


  • Active:


Ability Name: Verdict: Guilty Cannon
Type: S.A.B.
Range: 2.5 miles
Duration: S.A.B.

This newly upgraded form of his original move Cannon, comes with a lovely addition of rapid fire! Yes that's right. Verdict: Guilty Cannon can fire off 10 shots a second with very little recoil. Now that might not seem like a lot, but keep in mind this is a CANNON. A high powered weapon that launches things at incredible speeds.

Ability Name: Verdict: Guilty Infinity Bullet
Type: S.A.B.
Range: S.A.B.
Duration: 3 posts

Verdict: Guilty Infinity Bullet works similarly to the original Infinity Bullet. The difference here is that there is double the amount of projectiles flying out now due to having two more liquids. On top of that Azrael can now move around in his shell, floating at high speeds from point A to B. On top of this, from the shell can launch tendrils with the duty of grabbing onto an enemy and not letting go. Once a target has been gripped by a tendril, getting it to let go is near impossible without outside help.

Ability Name: Verdict: Guilty Prototype
Type: S.A.B.
Range: S.A.B.
Duration: 8 posts

Verdict: Guilty Prototype looks the same as before, but it has some nice side effects now. For starters it can be maintained longer. The second thing is ROCKETS! Yes. From his shoulders he can now launch metal rockets that (upon explosion) will also release crystal shards to rip into enemies. The second thing is that this version of prototype can include a set of wheels on the bottom of his feet for incredible speeds. Even with the wheels though he moves with expert skill and grace. There is also a self destruct mode now! Which means large explosions which will end in heavy damage to whoever is around him, but leaving him unharmed.

Ability Name: Grand Jury
Type: Creation
Range: One mile
Duration: 5 posts

Grand Jury creates a humanoid figure that fights with the skill and speed of the Onmitsukido captain. The Grand Jury uses up a single liquid. Grand Jury can use shunpo, but cannot use kido. It does not have access to the abilities of Hanketsu, but it does function as a sentient being. Because of this, it can mold it's body into a variety of shapes, but it will always be a humanoid figure. A max of 4 fighters can be molded from the liquid.

Ability Name: Crystal Execution
Type: "Ranged"
Range: 20 meters (red crystals only. Purple ones have limitless range)
Duration: 5 posts

This ability requires the use of both the liquid crystals. He starts by turning the red liquid into a mist. Afterwards, he will turn the purple crystal to mist as well. Within a post, red crystals will start to form. Anyone who gets within range of the crystals will find that they are crippled as their health is swept away from them. Likewise, purple crystals will form and begin to give health to Azrael and his allies. There is a total of 10 crystals formed. Azrael can move them as he sees fit. These crystals absorb energy, rendering kido, cero, bala, arrows, or any reishi / reiryoku based attacks useless. The closer you are to the red crystals the more your body will begin to fail. The less purple crystals there are the stronger the health boost Azrael will receive.

Ability Name: -Filler space-
Type:
Range:
Duration:

~Spirit Information~

Appearance:
Spoiler:

Personality: Hanketsu is a childish Zanpakuto (just like their master) Both of them are named Hanketsu and so that usually makes conversations awkward, but they respond as one unit so it's not too bad. While Hanketsu is playful he is also the oldest Zanpakuto spirit in the Soul Society. Hanketsu also has a very very bad temper. Angering him is not advised in the least bit. He is just as likely to offer you candy as he is to slit your throat and make blood angels.

Inner World:
Spoiler:

It looks just like a massive and endless park. There are swings ,slides, sand boxes, mary-go-rounds, all that stuff. There are shadows that are rather fuzzy (like a T.V. with bad reception that keeps cutting in and out) that wander the area. Rather than a sky though one can see outer space in all it's infinity. It is always day time in this park though. Hanketsu can often be found playing in the sand or pushing himself on the swings. He loves the swings. Everything in the playground is formed from the special metal though and thus the playground moves at Hanketsu's will.


Last edited by Azrael on Fri May 18, 2012 12:44 am; edited 1 time in total
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Mizu Masuta
Admin
Mizu Masuta


Posts : 312
Points : 0
Join date : 2011-09-17
Location : here... where else?

Azrael King the Sotaicho Empty
PostSubject: Re: Azrael King the Sotaicho   Azrael King the Sotaicho EmptyFri May 18, 2012 12:33 am

Shocked

SCARY MUCH!!!

seams rather fitting for the captain commander

although
Quote :
Ability Name: To be announced
Type:
Range:
Duration:

?

other than that ill approve
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Azrael

Azrael


Posts : 3
Points : 0
Join date : 2012-05-16

Azrael King the Sotaicho Empty
PostSubject: Re: Azrael King the Sotaicho   Azrael King the Sotaicho EmptyFri May 18, 2012 12:35 am

Very scary. Don't interrupt his naptime....


I had an ability there, but I got rid of it. Was too lazy to delete the actual thing though so I just left it there =P Will probably fill it in later with an ability. Meh. I like what I have so far though.
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Mizu Masuta
Admin
Mizu Masuta


Posts : 312
Points : 0
Join date : 2011-09-17
Location : here... where else?

Azrael King the Sotaicho Empty
PostSubject: Re: Azrael King the Sotaicho   Azrael King the Sotaicho EmptyFri May 18, 2012 12:42 am

Thats fine then

APPROVED
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Tenshi Akuma

Tenshi Akuma


Posts : 75
Points : -1
Join date : 2012-01-18
Age : 28
Location : Soul Society, Squad 11 Barracks, sleeping on ceiling

Azrael King the Sotaicho Empty
PostSubject: Re: Azrael King the Sotaicho   Azrael King the Sotaicho EmptyFri May 18, 2012 11:36 am

Looks good now, I give approval. Have fun RPing Razz
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