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Posts : 3 Points : 0 Join date : 2012-09-22
| Subject: Reshoma Kujaka (Finished) Sat Sep 22, 2012 11:06 am | |
| ~Character Information~Name: Reshoma Kujaka Nickname/Alias: "The white Dragon" Gender: Male Height: 6'1 feet tall Weight: 154 pounds AgeAppears 24, is actually 234 years old. Appearance:Clothing: Is in the appearance picture. Personality:There is no other way to describe this Shinigami. He is just not a bad person, he does not have any anger problems once so ever. He does what ever his superiors tell him to with out back talk, and he also does it with a smile on his face. No matter how many times he has gotten in trouble for things he never got mad. He is pretty much a very laid back person when it comes to getting all stressed about things. He does not think living life worrying about things is the way it should be. So he lives his life out not worrying about the future, instead he lives life out one day at a time. He does not let his being laid back get in the way of doing what he is told and things. He is quiet the funny person as well. He is always making people laugh, or he at least thinks what he says is funny. He is kind of pathetic, he laughs at most of the stuff he does. He often finds other people trying to be funny not funny at all. He does do funny stuff though, mostly because he does stupid things. This is one of the main things he has that is not good. He does stupid things and he does not pay attention to hardly anything. If he focuses on one thing he will forget it and start doing something else. Nothing really makes him focus unless it is a very interesting battle. If something does not interest him he seems to forget about it all together. Other than that he does everything right. His best side is his brains. This is why everyone puts up with him, he is extremely smart. No kind of problem stumps him in anyway. Problems that make him work to figure out make him extremely happy. He you could say is kind of like the captain of squad 12, he just does not care for the taking apart things very much. He does like figuring them out though. Nothing as of yet has stumped him and he gets a little cocky with his smarts. He loves making strategies to out smart someone, he just does not think it though enough sometimes. If it goes wrong he will not have a back up. This really gets people pissed off at him, he usually laughs about it though. During battles he does get a little more serious. He just does not turn into a mindless killer. He keeps his mind on target as hard as it is for him he still does it. He does not talk smack to his enemy, instead he enjoys telling them they did good jobs. He is a good sport, but if killing the enemy is part of the job he will not hesitate. His attitude makes his enemies wonder about him, because he still laughs and and acts stupid during a battle. Even with a serious look from him has a smile. Which probably comes from the fact that he loves kids and that is his main priority. Over all everyone likes his ways, they like him and the stuff he does. Drunk- He does not exactly like drinking all the time. But he loves to drink when someone has either forced and gave it to him. Research- This is his #1 hobby, researching things and finding out about it. Finding out how it works and such really gets him pumped. He could just sit in the same place for hours researching. Development- He does not exactly love doing this but he does not hate it. He would rather do development work than drink or stuff like that. Data and analyzes- When fighting someone he likes to put in his data base what his opponents moves and strategy seems to be. He finds it funny to do so while it also helps him out. kids- He loves spending time with kids. He often does things for them. Like bringing them food and candy. Nothing will stop him from helping a child out if he or she needs help. Fears: drunk dreams- Every time he gets drunk and goes to sleep he worries about dreams. He hates having drunk dreams. He always dreams out a clown that is trying to kill him. Dream clown- He hates this clown, he wants to kill it so bad. He just can not exactly kill him because he is a dream. But he swears up and down that it has a mind of its own. He says its not a normal clown and that he does all kinds of things that freak him out. Death- He does not fear himself getting kill as much as he does a kid. He does not know what he would do if a little kid got killed. lectures- He dreads and totally hates lectures. He just can not understand why people want to be all stuck up and worry about things all the time. He mainly fears lectures because he is afraid when he does something stupid that he will lose his position in the Gotei 13. ~Abilities and Skills~Speciality:Stamina, Speed, strength Stamina: Over the years his stamina has grown so high, that he can fire kidou after kidou one after another with out ever getting tired. He can hand to hand fight with anyone and win simply from just wearing his opponent out. What else would you expect from the captain of squad 1 though. Speed: His flash step is one of a kind. When he flash steps he can move 100 yards with just 1 step. Fully showing how much of a master he is in speed. Strength: He may not be the biggest of people, but he certainly is strong. He would not really be called a brute, he does not go around smashing things, instead if needed, he will use Hakudo to crush his opponents. An example of his strength would be that he can punch a wall of a building many times his own size and cause that side to crumble like it was nothing more than a sand castle. Abilities:This guy has the will of a thousand men, he can come through even the hardest of situations. He will protect and give his life for the Soul Society. His will is almost unbreakable, even if he is in a situation where he can almost not stand, he will rise and keep fighting. He is somewhat a hot head, when someone really pisses him off he rushes into things. Sometimes getting into situations that he can not handle. Being hot headed does have some advantages at moments, but it clouds the mind and makes a person not think things through all the time. - Spoiler:
Bakudo: #1 - Sai (Restrain): Sai is used primarily to disable an opponent. The practitioner points using his/her index and middle fingers at the intended target(s) causing the targets arms to lock behind their back. The spell is usable on a single target or a significantly large group of people. Requires Reiatsu Stat of 1. -Incantation: Unknown.
#4 - Hainawa (Crawling Rope): Hainawa is primarily used to disable an opponent. The practitioner generates crackling yellow energy rope within his/her hand(s) and releases toward the opponent. The energy entangles itself around the opponents arms and body immobilizing them. Requires Reiatsu Stat of 1. -Incantation: Unknown.
#8 - Seki (Repulse): Seki is primarily used for deflection. The practitioner generates a orb of light blue energy that rebounds an attack when said attack makes contact with it. The effect not only blocks the attack but repels whatever strikes it. Requires Reiatsu Stat of 1. -Incantation: Unknown.
#9 - Geki (Strike): Geki is primarily used for disabling. The practitioner draws the symbols of the spell in the air which causes his/her entire body to permeate a red energy. The same red energy engulfs the body of the target and causes complete paralysis. Requires Reiatsu Stat of 1. '2 marks of intellect allows for the skipping of the incantation -Incantation: "Disintegrate, you black dog of Rondanini! Look upon yourself with horror and then claw out your own throat!"
#9 - Horin (Disintegrating Circle): Horin is primarily used to disable. The practitioner uses the index and middle fingers and generates an orange hued tendril with spiraling yellow patterns to ensnare the opponent as the tendril wraps around their body immobilizing them. The end of it remains in the hands of the user allowing them to control the path of the tendril before and after capture. The Kido is able to connect with another one of itself if both have captured a target and bind them together. Requires Reiatsu Stat of 1. 2 marks of intellect allows for the skipping of the incantation -Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!"
#21 - Sekienton (Red Smoke Escape): Sekienton is primarily used for escape. The Practitioner places his hands palms down on the ground and a red smoke bursts forth from the point of contact and swiftly engulfs the surrounding area briefly obscuring the movements of whomever is within the smoke allowing a quick get away. Requires Reiatsu Stat of 2. -Incantation: Unknown.
#26 - Kyakko (Curving Light): Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object. Requires Reiatsu Stat of 2. -Incantation: Unknown.
#30 - Shitotsu Sansen (Beak-Piercing Triple Beam): Shitotsu Sansen is primarily used to disable. The practitioner generates a burst of crackling yellow energy in his/her palm and uses that energy to draw a inverted yellow triangle. The triangle then generates solidified energy in the shape of triangles from the the three points of the inverted triangle. The fired triangles hit the intended target and pin him/her against a nearby surface, slamming into his or her body in three places in the shape of a perfect triangle and immobilize the target. Requires Reiatsu Stat of 2. -Incantation: Unknown.
#37 - Tsuriboshi (Suspending Star): Tsuriboshi is primarily used to catch. The spell creates a ball of blue energy that fires out six "ropes" from its center. The "ropes" attach themselves to any sturdy nearby object and the energy in the center solidifies into a flat elastic-like cushion. The spell can stop falling objects similar to a safety net. Requires Reiatsu Stat of 2. -Incantation: Unknown
#39 - Enkosen (Arc Shield): Enkosen is primarily used for defense. The practitioner can use either both hands or his/her Zanpakuto in a blocking motion. The spell then generates a dull yellow energy in front of the practitioner that takes the form of a large spinning disk of condensed reiatsu to block an opponents attacks. Requires Reiatsu Stat of 2. -Incantation: Unknown.
#58 - Kakushitsuijaku (Summoning of the Tracking Sparrows): Kakushituikaku is primarily used for tracking and locating any spiritual force the user focuses on. The practitioner draws a circle with the appropriate symbols set apart in four quadrants upon the ground using a black powder. They then place their hands palms down just under the circle to activate the spell. The circle glows with a blue light as the symbols are animated within the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude. Requires Reiatsu Stat of 3. '5 marks of intellect allows for the skipping of the incantation -Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain."
#61 - Rikujokoro (Six Rods Prison of Light): Rikujokoro is primarily used to disable. The practitioner points his/her index finger at the target generating a spark of yellow energy. That energy summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams. This technique can also be used after using Bakudo #4, as the six beams of light form from the light already used in Bakudo #4. Requires Reiatsu Stat of 4. '6 marks of intellect allows for the skipping of the incantation -Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"
#62 - Hyapporankan (Hundred Steps Fence): Hyapporankan is primarily used to disable. The practitioner generates a blue-white glowing rod of energy in his/her hand and throws it at the intended target. It then duplicates itself into a hundred more rods which rain down on the target pinning him/her against a solid surface completely immobilizing them. The power is hard to dodge in a small area. Requires Reiatsu Stat of 4. -Incantation: Unknown.
#63 - Sajo Sabaku (Locking Bondage Stripes): Sajo Sabaku is primarily used to disable. The practitioner raises his/her palm up to the target and closes his/her hand into a fist. The spell calls forth a yellow energy in the form of very thick rope to ensnare an opponent. It's similar to Bakudo #4, but stronger, this spell binds the arms of a target. In one’s normal state, physical strength is not enough to break free. Requires Reiatsu Stat of 4. -Incantation: Unknown.
#73 - Tozansho (Inverse Mountain Crystal): Tozansho is primarily used for defense. The spell ignites at a single point as blue energy and extends upward from four points and creates a inverted pyramid that solidifies into a barrier around the caster. The spell is usable around other already active spells. It can also be used to trap people inside of it. Requires Reiatsu Stat of 4. -Incantation: Unknown.
#75 - Gochutekkan (Quintet of 1 kan Iron Pillars): Gochutekkan is used primarily to disable. The practitioner clasps his/her hands together as five small yellow orbs with skinny tails emerge from between his clasped hands. They move up above his/her head and form into a circle of five. The practitioner raises his clasped hands up above his head and then down sending the orbs into the ground. A bright light is generated in the sky above the intended target which summons five incredibly-tall and thick pillars, which are connected to each other by chains, to pin a target to the ground. Requires Reiatsu Stat of 4. '7 marks of intellect allows for the skipping of the incantation -Incantation: "Walls of iron sand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end."
#77 - Tenteikura (Heavenly Rickshaws in Silken Air): Tenteikura is primarily used for communication. The practitioner draws symbols upon his/her arms, hands and the ground using a black powder. The practitioner then places his/her palms away in front and generates a glowing rectangular box. He/She then enacts various movements of the hands to create various root-like extensions in the air which connect to the glowing rectangle. Upon once again placing his/her hands up to the rectangle and activating the spell the root-like extensions glow creating a network extending out from the rectangle. The spell transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster. Requires Reiatsu Stat of 4. '9 marks of intellect allows for the skipping of the incantation -Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens."
#79 - Kuyo Shibari (Nine Sunlight Traps): Kuyo Shibari is primarily used to disable. The practitioner creates eight black holes with purple outlines that emit spiritual energy in the personal space surrounding the target, with the ninth black hole manifesting in the center of the target's chest. The intended point is to severely immobilize the target. Requires Reiatsu Stat of 4. -Incantation: Unknown.
#81 - Danku (Splitting Void): Danku is primarily used for defense. The practitioner creates a translucent barrier in the form of a large rectangular wall. It is capable of stopping Hado up to #89. Requires Reiatsu Stat of 5. -Incantation: Unknown.
Hado: #1 - Sho (Thrust): Sho is primarily used for offense. The practitioner points at the target with his/her index finger and generates a small force that thrusts the target back a few feet away from the caster. Requires Reiatsu Stat of 1. -Incantation: Unknown.
#4 - Byakurai (White Lightning): Byakurai is primarily used for offense. The practitioner points at the intended target with his/her index finger and generates a concentrated lightning bolt. Requires Reiatsu Stat of 1. -Incantation: Unknown.
#11 - Tsuzuri Raiden (Bound Lightning): Tsuzuri Raiden is primarily used for offense. The practitioner generates an electric current through any object he/she touches and that electricity damages anything or anyone that is in contact with the object the current runs through. Requires Reiatsu Stat of 1. -Incantation: Unknown.
#31 - Shakkaho (Red Fire Cannon): Shakkaho is primarily used for offense. The practitioner generates a orb of crimson red energy in his/her palm or finger. The orb can be any size from small, medium or large depending on the level of power being used. The destructive power released by the blast can vary between a simple explosion to a pillar of energy. In both instances the spell causes concussive as well as burn damage. Requires Reiatsu Stat of 1. '5 marks of intellect allows for the skipping of the incantation -Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
#32 - Okasen (Yellow Fire Flash): Okasen is primarily used for offense. The practitioner raises his/her Zanpakuto horizontally in front of him/her and generates a yellow orb that widens itself along the length of their sword. Once it is fully charged it fires outward as a horizontal blast, in a wide arc of yellow energy at the target. Requires Reiatsu Stat of 2. -Incantation: Unknown.
#33 - Sokatsui (Blue Fire, Crash Down): Sokatsui is primarily used for offense. The practitioner aims the palm of his/her hand at the target then generates a torrent of blue spiritual energy and fires it at said target. The energy moves like a direct blast or a large wave of energy depending on the amount of power placed into it. Requires Hado #31. Requires Reiatsu Stat of 2. '5 marks of intellect allows for the skipping of the incantation -Incantation: "Ye lord! Mask of flesh and bone, flutter of wings, ye who bears the name of Man! Truth and temperance, upon this sinless wall of dreams unleash but slightly the wrath of your claws."
#54 - Haien (Abolishing Flames): Haien is primarily used for offense. The practitioner fires a oblong blast of purple spiritual energy from his hand that will incinerate a target completely when it makes contact. Requires Reiatsu Stat of 3. -Incantation: Unknown.
#58 - Tenran (Orchid Sky): Tenran is primarily used for offense. The practitioner levitates his/her Zanpakuto and lightly hits one end causing it to spin like a fan. The practitioner then stops it and invokes a widening tornado-like blast which is fired forward toward the target. A hand is also usable as a catalyst of the spell if the Zanpakuto is not available. Requires Reiatsu Stat of 3. -Incantation: Unknown.
#63 - Raikoho (Thunder Roar Sear): Raikoho is primarily used for offense. The practitioner generates yellow spiritual energy into his/her hand and forms an orb which is then fired at the target with a massive concentrated strike of energy. The effect has devastating destructive results. Requires Reiatsu Stat of 4. '7 marks of intellect allows for the skipping of the incantation -Incantation: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"
#73 - Soren Sokatsui (Twin Lotus Blue Fire, Crash Down)" Soren Sokatsui is primarily used for offense. The practitioner generates blue spiritual energy with his/her index and middle fingers and fires it as a concentrated blast at the intended target. It is essentially a doubled version of Hado #33. The user fires "two" blue bursts of blue spiritual energy with much greater potency than the single shot variety. Requires Hado #31 and Hado #33. Requires Reiatsu Stat of 4. '7 marks of intellect allows for the skipping of the incantation -Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens."
#88 - Hiryugekizokushintenraiho (Flying Dragon-Striking Heaven-Shaking Thunder Cannon): Hiryugekizokushintenraiho is primarily used for offense. The practitioner raises his/her palm up toward the opponent and fires a gigantic beam of electrical and spiritual energy resulting in a truly enormous explosion. Requires Hado #63. Requires Reiatsu Stat of 5. -Incantation: Unknown.
#90 - Kurohitsugi (Black Coffin): Kurohitsugi is primarily used for offense. The practitioner generates a purple-black spiritual energy that envelops the target with a powerful torrent of gravity that takes the form of a box of black energy, covered in several spear-like protrusions. The spears then pierce the box, lacerating the one inside from head to toe. The spell is very difficult to use, as even the most gifted users can only unleash a third of its power without stating the particular incantation. However with the incantation it is noticeably different in appearance. The sky appears to darken as multiple boxes of black energy appear, each of them topped off with cross-shaped spears, before they multiply and appear to enclose themselves on their victim. It is rumored that with the incantation it has the power to distort space and time. Requires Reiatsu Stat of 6. '10 marks of intellect allows for the skipping of the incantation -Incantation: "Seeping crest of turbidity. Arrogant vessel of lunacy! Boil forth and deny! Grow numb and flicker! Disrupt sleep! Crawling queen of iron! Eternally self-destructing doll of mud! Unite! Repulse! Fill with soil and know your own powerlessness!"
#91 - Senju Koten Taiho (Thousand-Hand Bright Heaven Culling-Sear): Senju Koten Taiho is primarily used for offense. The practitioner generates around ten pink energy points and fires them all at the same focal point where the intended target resides. The culminating explosion is exceedingly devastating. Requires Reiatsu Stat of 6. '10 marks of intellect allows for the skipping of the incantation -Incantation: "Limit of the thousands hands, respectful hands, unable to touch the darkness. Shooting hands unable to reflect the blue sky. The road that basks in light, the wind that ignited the embers, time that gathers when both are together, there is no need to be hesitant, obey my orders. Light bullets, eight bodies, nine items, book of heaven, diseased treasure, great wheel, grey fortress tower. Aim far away, scatter brightly and cleanly when fired"
Forbidden: Jikanteishi (Temporal Stasis): A forbidden spell that halts time in a specific area. Movement of user is limited during the Stasis, they may cast spells, but the effect would not take place until normal time is restored. Requires Reiatsu Stat of 7 and practical means of acquiring and learning the spell. -Incantation: Unknown.
Kukanten’i (Spatial Displacement): A forbidden spell that teleports a specified portion of space from one point to another, transporting even other active kido spells. It takes a turn to complete, meaning that other characters could enter the area being extracted. Requires Reiatsu Stat of 7 and practical means of acquiring and learning the spell. -Incantation: Unknown.
Rank: Captain of squad 1, Head captain ~Character History~Before Death Arc:Reshoma was not your average person in this date and time. In fact he was a great and powerful samurai. He was not known for his skills with a sword per say. No he was known for his smarts and great battle strategy. No one could match his mind in this era he was above everyone in smarts. When great battles were going on he was writing battle strategies. He was not just all smarts, he was very skilled with a blade. He beat many opponents, some were much better than him with a sword, but his mind and quick thinking over whelmed them. Young life: As a young boy him and his family were poor. They lived in a village that was ravaged by a terrible group of people. They always came and stole rice and mainly treated the village like it was nothing more than a tool. Reshoma's father made him work every day to make sure they had enough rice for everything. This really made Reshoma think about things, what if he was to stop this group of men. He did not know how to wield a Katana just yet but he was very smart. So every day after he was done working he went home and started writing. Making planes of making the men go away. What he ended up getting out of it was a kind of creepy but workable plan. His plan involved a kind of flower that grew back in the time, it was a poisonous flower. You could ground the seeds up and spread the powder that was made around. To keep anyone from knowing it was him he snuck around and spread the flower powder into all the bags of food that had been prepared for the evil men. After the men came and took the food Reshoma knew that would be the last time he would be seeing them. When everyone else was sad about giving them the food, Reshoma gave it to them with a smile on his face. His parents wondered why he was so happy. When the next time came around for them all to give the men food they never showed up. Everyone smiled with joy but they still knew in their mind that the men would return. Reshoma knew different about it though. Because the next few times that the men were expost to come they never showed. Reshoma was so inspired about this that he felt he had what it takes to become a warrior and defend people. This was the actual only time he had ever thought about what he wanted to do. The rest of his life had been worrying about being killed by bandits. For a while though he kept this a secret and went a while with out doing anything. Finding the sensei: A few years after he ride the village from the bandits, Reshoma picked up training with a Katana he had forged by himself. He trained everyday after he had finished his work. He had became fairly good wielding a Katana, but he was not as good as he could be. He was very lucky though, what happened to him is something very few can say has happened to them. A group of samurai came to his village. Their leader was a very famous Samurai, he had won many batttles and he was ranked amount the top in this era. They had just happned to stroll though this town in search of food and water. Rather it was Reshoma's luck or destiny, either way Reshoma quickly picked his things up and went to talk to the Leader. The leader was a very quiet and kind man. He mainly did not say much, but Reshoma made him think about his childhood. Reshoma told him about the bandits and what he had done, while also mentioning the fact that he had been training with blades as well. The leader honestly did not know why he was so influence to allow Reshoma to come along with his group. In the end the leader allowed Reshoma to come along, it took a lot of Reshoma aggregating him though. Samurai State: Traveling with his sensei the leader of the group of samurai. Reshoma had become a great and skilled Samurai. His sensei not only tought him how to use a sword, but he also help Reshoma enhance his brain skills. He had become a great samurai but he had yet gained the best samurai state. He still had some time to go before he could become one of the best. A war was starting, it was a bad thing, but it would be what gave Reshoma his best moments. Him and his sensei were hired to do a very secret and hard mission. The mission was to sneak into an enemy camp and kill everyone in the camp. The mission said to kill everyone, but there were a lot of kids in this camp. Unlike his sensai he would not kill the kids, he wold never touch them. His sensei did not care he was going to finish the mission, but Reshoma would not allow it. He shood in the way of his sensei and fought bravely. In the end he lost but he was able to wound his sensei enough to make him retreat. On that day Reshoma realized he had been fighting on the wrong side. He choose on that day to switch sides and fight for the good. The legend and death: The more the war went on the more Reshoma became known and the more he became strong. Having switched sides to fight for the good Reshoma was head of a large organization. He was a big part of these battles that went on. His battle strategies were legendary, and his sword skills were amazing. The only person to rival him was his sensei who had stayed on the bad side of the war. Reshoma and his sensei fought many battles against each other. Reshoma was more forgiving and tried to reason with his sensei. It was not until a final battle between the two that his sensei finally changed back to being good. It was too late though, he was way to damaged to continue on in life. Reshoma and his sensei had one final battle and Reshoma won. Before his sensei died they had several things to say. Reshoma figured out the reason his sensei became an enemy. He wanted to make sure Reshoma could live up to the pressure and do what was right. Several years after that battle, Reshoma had become a very powerful and good samurai. Some would say he was the best there was, and that was partially true. It was not until his final few hours of living in the human world that he learned just what all he could do. After the war ended he returned to his village to say hello and visit before leaving out again. It just so happened that on his return visit a beast of enormous power was attacking his village. What seemed to Reshoma as a dragon with a skull head was actually a hollow. No one had ever seen such a monster, and there was no one more ready to attack the beast more than Reshoma. The hollow and Reshoma fought validly, but in the end there was no winner. Reshoma cut the head off of the beast, but the beast cut Reshoma in half. Reshoma lived just long enough to say bye to his family and smile about the best battle he had in a long time. After Death ArcReshoma was buried and his grave was rejoiced often. Everyone still felt that Reshoma was there watching over the village and protecting them in the after life. In a way they were right, Reshoma was still there, his spirit was lucky enough to be tied to the whole village. He wondered around for years watching and wondering what had happened. He wondered often why he was not completely dead. It was not until one day, A day that made many remember the day Reshoma left out with his sensei, that Reshoma's eye's were finally closed. His eye's stayed black and it seemed to him like years past but in a way it felt like minutes. Reshoma awoke to a new world as a young boy just like in his childhood. He was in a new life one that gave him more options of doing what is right. This new world was the Soul Society. During the time he was dead, he saw a bright light flash before him. He had no emotions he was dead, but he was still able to see this light. This light showed him many different paths he could have taken during his life. Each one came out with him dieing at different times and places. It came to click to him that even the most simplest things can changed a person. After a while the light faded, and that is when Reshoma began to walk around in a world with no life. It was as if he was walking through a land filled with everything he had seen when he was a live. He could see people, after a while he knew he was dead and assumed he was a spirit. After all those years he had many, many things to think about. He knew not that one day he would walk and live again, but he sat back and remembered his past and smiled. He had no regrets, he lived his life the way he wanted and died. That was when his eye's finally closed and it seemed as many years pasted. He finally awoke as a young boy, he had hardly any memories of what he had done. Many times during his life he could catch glimpses of his life as a human. He did not know that those glimpses were of his past. Shinigami ArcThe academy: Life as a young boy flew by, and before long he started attending the shinigami academy. His first years were a little hard, he could not get truly learn much. He was equally skilled in everyone of his classes. He thought he was a bit slow, most of the kids had a class that they were better than other students in. This just made Reshoma mad and forced him to start training more and more. After a while his skill with a sword started to to show. Being a samurai in his past life seemed to have left that skill with him even now. After learning to use the sword more, he picked up Kidou a bit more. His kidou teacher became impressed with his persistence in learning more. So some days Reshoma stayed in a school a couple of more hours and practiced with other higher level classes. Not too long after that Reshoma was given a ranking up paper which gave him the rank of an elite student. He had to finish the year he was in out as a normal student, but the next year he went in as an elite. That was the year his was able to graduate. Training with his sword and kidou so much greatly brought his stamina up and made him a pretty strong student. Not much happened in his final year, he just trained and trained. His teachers knew he was ready to graduate, and when the year ended he would. During his graduation with the other students he passed as one of the uppers. He was not the top student, but he was a upper. All of the uppers were given the special gift of picking which squad he or she wanted to join. Reshoma had already discussed this with his teachers, they recommended him joined either squad 11, or 5. He went with his Kidou teachers advice and joined squad 5. Squad 5 and the talk: Just like the rest of his life, being in squad 5 seemed to fly by. He felt his skill was not being used to its full potential but he never complained. He went on several missions with his squad. He saw many of his new friends and allies killed in front of his eye's. His Captain saw how strong he had become and promoted him to Lieutenant. The lieutenant before Reshoma had been killed and Reshoma now seemed fit for the job. He never really felt right about being put as the lieutenant, he had became friends with the one before him. Reshoma would never argue with his captain, so he took the promotion and became the Lieutenant. During his years as the Lieutenant Reshoma grew stronger and stronger. At first he was one of the weaker lieutenants, but during his final days as a Lieutenant he became the strongest. He was still not pleased with his life. To him he had not accomplished much, yes he was the Lieutenant of a squad but he still wanted more. So one day he talked one on one with his captain. He asked him what all it takes to become a captain, and how does one become a captain. The captain explained, but he wondered why Reshoma wanted to know. Reshoma simply explained that he wanted to become a captain and gain more strength, and become one of the top Shinigami in the Soul Society. Reshoma explained that he knew it sounded like he simply just wanted to gain power with no just cause, but that was not the cause. There was a reason he wanted more power, he wanted to protect every one. To many times he had saw his friends die, and he no longer wanted to see that. His captain took Reshoma's words in, he thought about what Reshoma had said. Only smiling and saying to Reshoma "that is a good reason." Reshoma thought he was being smart but he was not. Reshoma thought his dream to be only a dream and went on with his day. RP Sample- Spoiler:
Kazunori was a great student durring his school years. All ways making A's and never failing a class. Head over the baseket ball team. The teachers loved him his parents loved him, everyone wanted to be his friend. The think was that Kazunori did not like hanging out or doing stuff with anyone. He mainly just wanted to sit and read about martial arts and how they were made. Watch a little anime every other day. This was his just your everyday popular perfect kid who did not like really being around people much. The only thing he really would ever ask for was to take martial arts, but his parents would say no its to dangerous or you might get hurt. They did not understand the way that kazunori felt he was tired of the same old kids picking and beating up others. They never messed with kazunori because he was popular, but that also made kazunori mad, he did not like being popular in fact he hated it with a passion. As perfect as he seemed to everyone else he felt he was the most disgraceful and dishonorable person that ever lived. He had witnessed people getting beat up for so long and never doing anything about it. He knew it was time to act but knew nothing about what to do. His parents said no to training in martial arts. Thinking about things day in and day out he finally found something to do with himself. He started working out and running getting stronger and more fit as every month passed by. He knew a few people who knew martial art, though he had to say he would hang out with them to get them to show him anything of use. He was pretty good not the best but good, but reading about martial arts and learning showed him new things that even allowed him to beat people who were really too strong for him. He had no master but knew the rules if you fight for showing off and making people think that you can fight you will be stopped from practicing martial arts. Kind of sad it was that his parents finally found out about it and made him stop practicing martial arts.
It is impossible for a parent to tell their teenager what he can and can not do. They will listen but putting so many rules on them only causes them to keep doing what they were doing. Rather than actually still practicing martial arts kazunori started to think about the people who created martial arts, most of them had to have a very high goal to reach. Kazunori's said his was "to protect and destroy". Those words gave him the drive to reach his goals, little by little. Easy goals first then the hard one, protect people from bad things then destroy the problem. Kazunori had the power to protect but lacked the power to destroy, he needed more training. Spending many days thinking and being by himself, he finally made his mind up.
Leaving his family do travel alone and train. He felt that would be the best thing to do. Being by himself and having all the time in the world, no one to bother him. To him it sounded like a great idea, but even with all of his smarts it was nothing that could have saved him from what would happen. His destiny was set before he would ever get to finish his goals. His life would end in a blink of an eye, a dark shadow would cast itself on kazunori's spirit. Walking along a road expecting nothing to happen. Only thinking about himself and not paying any kind of though to his area, a driver of a car had fell asleep while driving. Losing control of the vehicle the driver would wake up as he ran right over kazunori.
Such a horrible death for such a young person. Thinking he was doing something good but ending up he created his own demise. His body was some how was never recovered, and neither was the car the hit him. It was such a weird thing that happened nothing was ever spoken about this, it was never put on the news nor in a paper. Anyone that knew him forgot him, it was as if their memories of him were erased and he was never alive. A hollow has caused the wreck, he was a hollow who had the ability to cause people to sleep. After the wreck had happened the hollow ate the driver and was going to do the same to kazunori, the only thing that stopped him was a weak shinigami very weak at that, sacrificed himself to protect kazunori's spirit so he would not be eaten by a hollow. Before being killed by the hollow the shinigami quickly preformed a konso and kazunori was layed to rest.
After having died int he human world kazunori had not feelings could not see nor think but he was there in a black world. How could someone be there but not even be able to think about himself being there. It was not a unhappy place but a clam and peaceful place, no worries just being there but not being there at the same time. What seemed like just a few seconds stopped, his mind and body came back he felt the same as before. Then a small light appeared from a distance. With out think kazunori followed he knew not why he was but only that he had too.
Seeming like only a few seconds kazunori walked out into a bright field with tree's and the wind blowing. It seemed so clam and nice, the cool wind hit kazunori in the face as he walked. His eye's seemed to be a little blinded from sun, he had not had his eye's opened for some time. Now having actually arrived to a new place he couldent move he was still but thinking something was different about him, apon arriving to the soul seciety due to his young age he was turned into a baby. A baby actually being born in the ss is in some cases considered rare but not the rarest. A mark was left from when the hollow attack during kazunori's human life what would have been a scare in the human world was now a tattoo under his left eye.
The baby was not left laying there a guard shinigami who was on a patrol walk by the little baby. Looking around to make sure it was not someone's he picked it up and brought it home. This shinigami was not part of a squad, he was just a regular shinigami who was put on guard for his lack in skill. This shinigami had lost his dream of becoming an important part of the sou seciety but he knew that this little baby still had lots of time to prepare and get strong. So what the shinigami did was train harder and harder so that he would be able to teach kazunori skills much younger than a regular kid would. He would train the boy before he ever reached the age of being able to go to the academy.
Four years would go by and the baby would now be able to talk and walk around he was more than old enough to be able to comprehend things and learn. So at the age of 5 he started training kazunori, what was amazing was that he was able to learn fast and understand. He was able to learn at the age of five at about half the speed of a student at an academy. By the time he turned seven he was able to go to an academy but instead stayed at home and trained with his father. Kazunori's father took him with him on his guard duties. This was still a great opportunity for kazunori he was getting more experience than any other shinigami student. At 13 he was about to start the academy and in the eyes of his father he was all ready a shinigami and could easily pass anything the academy could throw at him.
The academy threw many hardships towards kazunori. For one things were completely the same for him as they were in the human world. Everyone liked him, he was the top in his class and found everything super easy. The only main difference what that instead of reading he was training after school. Before he ever went to the academy his father had already showed him the law of the soul seciety and as he did in the human world he learned them. He was becoming a great shinigami before he actually had became an official, but that ment nothing to him he mainly wanted to protect his father. He loved the man so much as so did the father. The day of kazunori's graduation from the academy, kazunori's father gave him his official zanpokuto. The father had asked the academy not to give him one because he wanted to be the one who gave it to kazunori. Kazunori's father told him that zanpokuto sword was his fathers and that its guard was made of gold and the hilts fabric was made of the finest silk and cotten. It was a very unusual sword none are like it in the soul seciety but its main distinct character is that it had the word "kami" carved into the blade. Kazunori at the time was trilled to have such a sword but would find out that he would not be able to do the things that he knew he could do, and that acting has to relation to actually doing something.
Going to the academy smiling happier than ever, kazunori would witness what a true shinigami must deal with. Carrying his zanpokuto with pride and honor, giving a heroic look out. Only before having a horrible feeling reiatsu come over his body. Somehow a hollow had mad its way into the soul seciety it was a pretty large one at that. Nothing real bad but enough to kill good amount of shinigami. It was good that kazunori's father delt with these things a pretty good bit, but what was bad was that kazunori wanted to play bit and attack the hollow head on. Thinking he was protecting and being heroic he put him self in danger and caused his father to push kazunori out of the way right before the hollow slammed a giant fist onto his father. It was a horrible site his father was completely smashed, nothings but a pancake of flesh lay on the ground. Kazunori's eye's widened, his arms started to shake, his mind completely stopped thinking he was a body without a mind. As other shinigami rushed in and killed the hollow kazunori just sat, thinking about how he could have saved his father. He knew he was the cause for his fathers demise, and that he should be delt with as being a criminal, though his only crime was that he was a little too cocky. He mad a patch to his fathers soul and spirit that he would only protect when needed and lash out when an apposing threat appears.
Due to the fact that kazunori's father was killed, the graduation was cancelled and moved to another day. Until the day came to graduate kazunori sat at home and cried. He knew you should never hold in emotions. He wanted to kill though, he wanted to kill hollows and get revenge. Not being able to get revenge on himself seeing he was a reason his father was killed, he went to another source, the hollows. Having cryed so much he pretty much washed his anger away. He felt better after he had cleared his mind, and let all of the emotions out. How could someone not cry after something like that happened them. Only a feelingless or angry crazy person would not care. Getting up after clearing his mind he was fully ready to move on as a shinigami. The graduation was on the next day and he was not going to miss it. His father would not want him to miss it and his father would not want him to just sit around and only thinking about his fathers death.
The day of the graduation was a little sad for kazunori, but in a way happy because of everyones graduation. Kazunori passed everyone of his classes being the top student in that class. He was a good student to his father and the academy. He did nothing that caused anyone any trouble, only training. After the graduation a teacher came up to kazunori and asked him to think about witch squad he would be joining. She gave the list of 13 and said he should really pick witch one he wanted to join. Though looking he found three that he was interested in. The first, squad 3, the second, squad 7, and the last squad 11 each one of these squads looked interesting to kazunori. Of the three he liked squad 11 the most and that would more than likely be the one he picked. He really did not want to pick witch and think at that moment he wanted to go home and rest, before going and being placed in a squad in the soul seciety.
It was now the day all the new graduates would be sent to the thirteen court guard squad and be put in a squad. All the top students would get a chance to pick witch squad they wanted to be in, and as they all walked they were given the official shinigami out fit. Kazunori was among the students who got there a little late. He had been asleep and was sleeping really well, that was the only time he had ever done anything like that. Now it was time for him to make his mind up he was walking though the gates of the court guard squads. He could not help but to smile as he walked though the gate. He had accomplished everything that him and his father set out to do, he now knew his fathers life was no in vane but had gave kazunori something that most never get. He was for the first time happy about what he had done and not serious. Holding on to his zanpokuto and giving it a good grip, he made his first step onto the court yard.
Last edited by cofang on Sun Sep 23, 2012 3:39 am; edited 1 time in total | |
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